AI Insights · Timothy · April 2025
Top 5 Basketball Games Performance in Switzerland Q1 2025
Explore the performance of the top basketball games in Switzerland during Q1 2025, with insights into downloads, revenue, and active users.
In the first quarter of 2025, the top basketball games on a unified platform in Switzerland showcased varied performances in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends for these popular apps.
Basket Battle from Supersonic Studios LTD saw fluctuations in its weekly revenue, peaking at approximately $13 in the weeks of January 27 and March 3. Weekly downloads began at 1.1K and gradually decreased to 384 by the end of March. Active users experienced a decline from 3.9K at the start of the quarter to 1.7K.
NBA 2K Mobile Basketball Game, developed by 2K, Inc., recorded a significant revenue spike, reaching $1.8K in mid-March. Downloads, however, decreased from 229 to 96, while active users dropped from 702 to 497.
Hoops Fever Pro by AYHAMCO, although lacking revenue data, showed a notable increase in downloads, peaking at 1.1K in late January.
NBA LIVE Mobile Basketball from Electronic Arts experienced a decline in revenue early in the quarter but saw a recovery to $175 by mid-March. Downloads were relatively stable, starting at 279 and ending at 102, while active users decreased from 1.9K to 1.1K.
Finally, Mini Basketball from Miniclip.com showed consistent revenue growth, peaking at $306 in early March. Downloads saw a slight drop from 196 to 123, and active users decreased from 546 to 426.
For more detailed insights and data on these and other apps, visit Sensor Tower.